- Bone Wayfinder
- Bone Wayfinder
- Linking Menhirs
- The Betweenlands — темное измерение (1.12.2, 1.10.2, 1.7.10)
- Blast Resistance
- Crafting Recipe
- Infusion Aspect Combinations
- Basic Guide to Survival
- Getting Started
- Overworld Items
- Basic Mechanics
- First Resources
- The Next Steps
The naming interface
The Bone Wayfinder is a special item that can be found as Loot from pots in Caverns, Lake Caverns, Ruins, and Underground Ruins, and from chests in Shrines, Cragrock Towers, and the Wight Fortress. It is used to link Menhirs for fast travel.
An unlinked Bone Wayfinder can be right-clicked on a Menhir to link the wayfinder to that Menhir’s location. The linked wayfinder will then receive an enchanted glint and the coordinates of the Menhir will be displayed in its tooltip.
Holding down right-click with the linked Bone Wayfinder from anywhere in The Betweenlands will cause the player to start teleporting. Although Bone Wayfinders can only function when used under open sky. A portal sound will be heard during this process, and the area around the player will begin emanating with black particles. During the process, it is important that the player does not take damage, as doing so will cause the process to restart. After about five seconds of holding down right-click without taking damage, the player will teleport back to the general location of the Menhir the wayfinder was linked to.
Bone Wayfinders can also be placed in an Offering Table to allow several players to use the same Wayfinder to teleport.
Note that, while charging for teleportation, the Bone Wayfinder will drain the player’s experience, and so it requires a sufficient amount in order to be used. In addition, upon teleporting, the player will be afflicted with Blindness II () for 3 seconds afterwards and the wayfinder will have lost durability.
When shift right-clicked, the Bone Wayfinder will open an interface where a custom name for the wayfinder can be input and saved. This makes it easy for one to organize their wayfinders based on what Menhir locations they teleport to.
A linked Bone Wayfinder can be unlinked again by passing it through crafting, like so:
|Unlinks Bone Wayfinder||Linked Bone Wayfinder|
|Rune Door Key||1||1/1 (100%)|
|Life Crystal (64 charge)||1||3/7 (42.86%)|
|Life Crystal (32 charge)||1||2/7 (28.57%)|
|Life Crystal (88 charge)||1||1/7 (14.29%)|
|Life Crystal (26 charge)||1||1/7 (14.29%)|
Visit the Loot Tables page for more information on loot.
Basic Guide to Survival
This page is a guide on how to survive in the Betweenlands once you have entered the dimension. If you need to know how to get to the Betweenlands, visit the How to Get There page. If you need to know how to install the Betweenlands mod, click here.
Take note of the biome and features surrounding your Portal Tree.
The first thing you should know about surviving in this dimension is this: It will not be nearly as easy to survive in the Betweenlands as it is to in The Overworld. Many otherwise normal mechanics have added layers and depth added to them.
Terrain can be much harder to navigate, mobs are often much more dangerous, some plants are poisonous to touch, and you must always be aware of not only your hunger and health bar, but also your Decay bar and the Corrosion of your tools.
There are certain items that do not function in the dimension. Any non-Betweenlands food and potions (besides Rotten Flesh) brought into the dimension immediately turns into Rotten Food and Tainted Potions respectively. Attempting to place Torches in the dimension will cause them to extinguish into Damp Torches, which do not provide light. Tools and weapons can be brought but are much less effective while in the dimension, as any non-Betweenlands tools are slower and creatures are resistant to non-Betweenlands weapons. Clocks and compasses also do not work.
Assuming you get there through a portal tree, you can get a head start by using the Weedwood in the tree’s floor to make tools. The Betweenlands has it’s own versions of most vanilla items, so players can choose to enter as prepared or unprepared as they want, although remember you can always return to the Overworld for more if you wish.
While in the Betweenlands, players have a have a Decay bar that gradually gives Slowness and reduces maximum health as it depletes. It can be refilled with Balls of Sap from Sap Trees, or Weeping Blue Petals from Weeping Blue flowers.
Most Betweenlands tools will be affected by Corrosion, which gradually reduces their effectiveness over time. Corrosion can be removed in the Purifier, or prevented with Scabyst, although these will likely not be needed until later, as Corrosion takes a long time to accumulate.
Most Betweenlands foods are affected by Food Sickness, requiring the player to eat a variety of foods, as frequently eaten foods become less filling the more times they’re eaten in a row.
(More info on the Mechanic’s corresponding page)
When you first enter, you will want to survey your surroundings. If you spawn in either a Deep Waters or Sludge Plains biome, it is highly advised to leave as soon as possible. Not only do both biomes lack the necessary materials to get started, but they can be very hard to traverse and contain dangerous enemies.
Once you have found yourself in either a Coarse Islands, Patchy Islands, or Swamplands biome, you should look for Weedwood Trees for tools, Sap Trees for Balls of Sap to cure Decay, and Swamp Reeds for other useful tools such as Buckets or a Simple Slingshot.
If in a Marsh biome, look for Weeping Blue flowers instead of Sap Trees to keep your Decay bar filled.
Swamp Reed is most common in areas such as these.
Swamp Hags are easy to kill and drop Slimy Bones, which are used for better tools and armor. Slimy Bones can also be found as Slimy Bone Ore underground, spawning commonly close to the surface.
There are plenty of food sources in the Betweenlands. Beware that most foods are affected by Food Sickness. Thus, it is a good idea to look for and consume multiple sources of food. Black Hat and Flathead Mushrooms, Balls of Sap, and Chiromaw Wings are exempt from this mechanic. Food can also be farmed.
Mud can blend in with the environment. Be careful!
The Betweenlands has multiple Biomes with unique resources.
While traversing the dimension, be careful not to be poisoned by Poison Ivy, stung by Nettle, or get stuck in Mud.
Swamplands have a decent landmass and relatively thick groups of weedwood trees.
Patchy Islands have many good early sources of food, but are also home to the Leech, Blood Snail, and Shambler.
The Marsh has good loot the ruins, but is also home to Shallowbreaths, deadly clouds of gas, and Peat Mummies, rare but powerful monsters that rise out of Peat or Mud to hunt down players, on top of plenty of mud patches and water to slow the player.
Coarse Islands and Deep Waters contain Cragrock, which is essential for many crafting recipes, as well as Swamp Kelp as a food source.
The Sludge Plains are covered in Mud and Sludgy Dirt, which greatly hinders movement. Peat Mummies, Tar Beasts and Sludges are found here. Although there are often loot-filled ruins, this biome is extremely dangerous and should be avoided until later.
Hollowing out a Weedwood tree can provide plenty of space for a starter house, and give lots of wood in the process
The Next Steps
When a suitable location is found, players should set up a base as soon as possible, and craft a Moss Bed to set their spawn.
After becoming somewhat settled, the player can work towards Herblore, Farming, and begin progressing through the Betweenlands by attacking Bosses, raiding Structures, exploring Biomes, and caving.
This concludes the Basic Guide to Survival. There’s still plenty of content in the Betweenlands yet to be discovered and even more yet to be implemented, so go on and explore the mod. You may find yourself surprised. And possibly very spooked!